Dates

31st may to 10th june

Project and Submission Requirements

Each team is expected to submit the following:

1. Working Prototype

A functional application, website, or system that demonstrates the core idea. This should include at least one key feature that addresses the identified problem.

2. Source Code

A repository containing all project files, with clear structure and instructions for running the project.

3. Presentation Slides

A concise presentation that explains:

  • The problem being addressed
  • The proposed solution
  • How the solution works
  • Key features
  • Technology stack used
  • Expected impact
  • Possible future improvements

4. Pitch Presentation

A live or recorded presentation of approximately 2 to 5 minutes in which the team explains their project clearly and demonstrates its value.

5. Demo Video

A short video showcasing the working solution and its key functionality.

 

Prizes

1. Winner (First Place) 

  • Awarded to the most complete, impactful, and well-executed project
  • Strong balance of innovation, usability, and technical quality

2. Runner-Up (Second Place)

  • Recognized for strong technical execution and clear problem-solving approach

3. Third Place

  • Awarded to a promising project with good potential and solid implementation

4. Special Category Awards (if applicable)

  • Best Innovation
  • Best UI/UX Design
  • Best Use of Technology
  • Most Impactful Solutio

Judging Criteria and Winner Selection

Projects will be evaluated by a panel of judges based on the following criteria:

1. Problem Understanding (20%)

  • Clarity and relevance of the problem statement
  • Depth of understanding of user needs

2. Innovation and Creativity (20%)

  • Originality of the idea
  • Creativity in approach and solution design

3. Technical Implementation (25%)

  • Functionality of the prototype
  • Quality of code and system design
  • Effective use of technology

4. Impact and Practicality (20%)

  • Real-world usefulness of the solution
  • Potential for scalability and adoption

5. User Experience and Design (15%)

  • Interface design and usability
  • Ease of navigation and user flow